

This combination makes them one of the fastest-expanding empires in the game, rivaled only by The Unfallen, who excel in colonizing clustered Constellations. Do not neglect improvements, as the capital system will need to supply all of the new colonies. Build the improvement for a total of +30 immediately, then pump out colonization ships, scouts, and defense ships as needed. The United Empire starts on a Terran planet (Fertile and Temperate), with in power, and the immediate ability to purchase improvements.

It is recommended to pursue only 1 or two of these types, as they require specialized technologies. The United Empire heavily rewards expansion into a large number of systems, and they excel at all three forms of expansion: Colonization, Warfare, and Pacific Conversion. Once the snowball effect starts, start buying only early and improvements in new colonies, to save for buying Technologies. Buying out as many improvements as possible will quickly snowball their industrial machine, allowing the mass-creation of ships or a push towards a Wonder Victory. Influence Luxuries, especially, for System Development Projects are also heavily recommended if they can be seized. Any improvements or other bonuses that reduce the buyout cost will also reduce the buyout cost, so prioritize (-10% buyout) for rank 1. While The United Empire can thrive only with buyout, researching the standard buyout is still recommended. Like the Sophons, the United Empire is another faction good for beginners, mainly because this empire tends to be versatile.

Their ability to buyout improvements with, their feedback from system production, and the bonus of feedback make them a powerhouse for system improvements and ship production. The United Empire excels at Wonder Victory, but their strengths apply well to any victory type.
